Patintero or harang taga – try to cross my line without letting me touch or catch you – there are five members 5 in each group. Each member of the group who is it stands on the water lines. The perpendicular line in the middle allows the it designated on that line to intersect the lines occupied by the it that the parallel line intersects, thus increasing the chances of the runners to be trapped.even only one(1) member of a group is tagged the whole group will be the “it”.
Tumbang preso or presohan (tumba-patis in most Visayan regions) is a popular Filipino street game and is commonly seen in most Filipino movies and TV series.
Like other Filipino traditional games, members take the following rules: one as the “taya”, someone who takes the rule of a-player-at-stake and holds the responsibility of the Lata(tin can), and; the two others as the players striking. The game is performed by having the players a “pamato” (which is ones own slipper) used for striking the tin that is held beside the taya.
As to how the game cycles, the taya, is obliged to catch another player to take over his position of running after the tin that keeps from throwing away by the strikes of the players. Nevertheless, the taya is only privileged to do so only if the player is holding on his way a pamato and when the tin is on its upright position. Hence, running after another player is keeping an eye to the tin can’s position. As for the players, they have their whole time striking the tin can and running away from the taya keeping themselves safe with their pamato since making the tin fell down helps another player from recovering. Instance like having everyone had their turns over is one big climax of the game that leads them to panic since case is that taya has all his rights to capture whether the player have a hold of their pamato or not.
However, mechanics also give each side privileges. With the roadway or streets as the area being performed, the taya take its place on one side held its tin centered on the ground while on the other end is bound by a line that limits the player when throwing. Breaking rules to the players give way for the taya to have his overturn, like: stepping on or outside the boundary line when throwing; kicking the tin; striking the tin without having oneself reaching the line; or even touching it.
In other versions, especially those in Visayan regions and Southern Luzon, is of complexity for the part of the taya. The latter has to make the tin can stand upright together with its own “pamato” on the top of it which also adds up to the mechanics of the game. The tendency is that even when the taya has already made everything stood up but when the slipper will fall from the tin, he is not allowed catching anybody unless he hurriedly put it back to its position.
Luksong-Baka (lit. jump over the cow) is a popular variation of Luksong Tinik. One player crouches while the other players jump over him/her. The crouching player gradually stands up as the game progresses, making it harder for the other players to jump over him/her.Then he will be the taya if he dangled it the baka. It will repeat again and again until the players declare the player or until the players decide to stop the game.it is the filipino version of leap frog.
Luksong-tinik (lit. jump over the thorns) two players serve as the base of the tinik (thorn) by putting their right or left feet together (soles touching gradually building the tinik). A starting point is set by all the players, giving enough runway for the players to achieve a higher jump, so as not to hit the tinik. Players of the other team start jumping over the tinik, followed by the other team members.
Agawang sulok (lit. catch and own a corner) the it or tagger stands in the middle of the ground. The players in the corners will try to exchange places by running from one base to another. The it should try to secure a corner or base by rushing to any of those when it is vacant. This is called “agawan base” in some variants, and “bilaran” in others.
Araw-lilim – sun and shade – The it or tagger tries to tag or touch any of the players who is in direct contact with the light.
A role-playing game where children act as members of an imaginary family, sometimes to the extent that one of them becomes the family “pet.” They then act out various household situations such as dinner, going to mass, and the like. there should be 4 to 5 players of it.
Hand clapping games
A hand-clapping game generally involving 4 people. They are split into two pairs, a pair having 2 people facing each other, and all members from both pairs facing the center (the two pairs being perpendicular to each other). Each pair then does a hand clapping “routine” while singing the “bahay kubo” or “Leron-leron Sinta” At the middle of the song, each pair exchanges “routines” with the other.